Aerekostes

Level 8
WeaponUniqueBulk 1Remaster
Damage 1d8 slashingCategory advancedGroup swordHands 1

Perception ; precise vision 60 feet, imprecise hearing 60 feet

Communication telepathy

Skills Arcana , Religion

Int +6, Wis +4, Cha +3

Will


Aerekostes is a +1 striking shifting falcata . Though unable to move on their own, Aerekostes can flex, adjust their center of mass, and make other adjustments to adapt to a chosen wielder's fighting style. For the purposes of proficiency, class abilities, and feats (except those that would increase the weapon's damage die size), a wielder that Aerekostes approves of can treat Aerekostes as a martial weapon that belongs to their choice of the axe, brawling, club, knife, pick, spear, or sword weapon group. Aerekostes does not actually change form and their critical specialization effect does not change. As a hero-god, Aerekostes is a mythic being who starts each session with their own pool of 3 Mythic Points. Whenever their wielder would regain 2 or more Mythic Points, Aerekostes regains 1 Mythic Point.


Activate—Forward Planning (concentrate, fortune)

Frequency once per minute

Effect Aerekostes studies the ongoing combat and myriad ways an upcoming attack might resolve. On the next attack made using Aerekostes before the end of their next turn, their wielder rolls twice and takes the better result.


Activate—Spell Reserve (concentrate)

Aerekostes channels their mythic power into a minor miracle. They spend 1 Mythic Point, then casts one of the following as a 3rd-rank spell (DC 24 save as appropriate): Bane, Bless, Heroism, Protection, Resist Energy, or Spiritual Armament. Aerekostes can use their actions to Sustain spells.