Alcohol
Level 0Alcohol is a common substance available in stunning variety. The Price of a dose of alcohol depends on the specific beverage. You can't recover from the sickened condition from alcohol while affected.
If you fail a saving throw against alcohol other than initial saves, the affliction's stage doesn't increase; the only way to increase the stage of alcohol's affliction is to consume more alcohol.
Activate ◆ Interact (Ingested)
Saving Throw DC 12 fortitude
Onset 10 minutes
Stage 1 +1 item bonus to saving throws against fear (10 minutes)
Stage 2 Off-Guard, +1 item bonus to saving throws against fear effects (10 minutes)
Stage 3 Clumsy 1, off-guard, Stupefied 2 (10 minutes)
Stage 4 Clumsy 2 and Sickened 2 (10 minutes)
Stage 5 clumsy 2, sickened 2, and stupefied 2 (10 minutes)
Stage 6 Unconscious (8 hours)
Stage 7 death