Black Hole Armor

Level 16
Armor8500 gpBulk 5Remaster
AC Bonus +6Dex Cap +0Category heavyGroup plateStrength 4Check Penalty -3Speed Penalty -10 ft.

The joints of this black +2 greater resilient fortification fortress plate look like swirling vortices of silver. Non-magical ammunition and thrown weapons aimed at you are destroyed after they hit you and deal damage or miss you. You also have resistance 10 to physical damage from ranged attacks.

When an enemy's ranged attack misses you or hits you and deals no damage, the armor absorbs the projectile. When it has absorbed six projectiles, the armor glows at the joints.


Activate (manipulate)

Frequency once per minute

Trigger A ranged weapon Strike targets a creature within 20 feet of you and the attacker hasn't yet rolled its attack

Effect The triggering Strike targets you instead of its intended target.


Activate Interact

Requirements The black hole armor has absorbed six or more projectiles

Effect All the projectiles absorbed by the armor appear out of thin air, as though transported there, falling in a 10-foot area within 120 feet of you. Each creature in the burst takes 10d8 piercing with a DC 35 reflex save. The absorbed projectiles are all expended, and the armor's joints stop glowing.