Call Worm Spirit
Level 10Frequency once per day
You call forth a ghostly manifestation of the worm spirit. Choose an intersection on the ground within 60 feet; the ghostly maw of a worm emerges from the ground, attacking all creatures in a 10-foot area. Each creature in the area must attempt a reflex save.
Critical Success The target is unaffected.
Success The target takes (1d10+13)[bludgeoning|options:area-damage] damage as it is battered by the worm's body.
Failure The target takes (3d10+15)[piercing|options:area-damage] damage as it is bitten by the worm. The target is Immobilized until the end of its next turn.
Critical Failure As failure, but the damage increases to (6d10+30)[bludgeoning|options:area-damage] and the target is knocked Prone.
Note: A DC was not provided for this ability by Paizo. The button above uses the better of your class or spell DC.