Cantrip Deck (Full Pack)
Level 1In an effort to spread the knowledge of magic as widely as possible, worshippers of Nethys discovered a way to bind cantrips into cards accessible even to non-spellcasters. The deck contains thick parchment cards, each roughly half the size of a playing card. In precise, no-nonsense script, each card simply states the name of its cantrip, color-coded based on its school.
This pack contains 24 cards-one of each cantrip in the Core Rulebook.
Activate ◆ or more (envision, Interact)
Effect You envision your desired cantrip, causing its card to rise to the top of the deck, and draw the card. The deck casts that cantrip as a 1st-rank spell, with a DC of 15 and a spell attack modifier of +5. The card crumbles into dust as the cantrip takes effect. The activation takes the same number of actions as the cantrip you chose takes to cast.
- •Acid Splash
- •Void Warp
- •Light
- •Daze
- •Detect Magic
- •Vitality Lash
- •Divine Lance
- •Electric Arc
- •Forbidding Ward
- •Ghost Sound
- •Guidance
- •Know the Way
- •Light
- •Telekinetic Hand
- •Message
- •Prestidigitation
- •Ignition
- •Ray of Frost
- •Read Aura
- •Shield
- •Sigil
- •Stabilize
- •Tangle Vine
- •Telekinetic Projectile