Chain of Command

Level 6
WeaponUncommon240 gpBulk 1Remaster
Damage 1d8 slashingCategory martialGroup flailHands 2

This +1 striking spiked chain , strung with bloodied military insignia and other grisly trophies harvested from slain soldiers, is commonly used by hobgoblin commandants to motivate their troops. On a critical hit, the chain of command deals an additional 1d6 mental damage.


Activate—Mercy of the Commander (concentrate)

The chain of command gains the nonlethal trait for 1 minute.


Activate—Will of the Commander (concentrate)

Requirements Your last action was a critical hit with the chain of command

Effect You cast Command on the target of your critical hit with a DC of 22. Regardless of the outcome, the target is then immune to this effect for 24 hours.


Craft Requirements Supply one casting of Command.