Clockwork Rejuvenator
Level 18Activate ◆ or 2 Interact
Requirements The round you activate the rejuvenator, you must first spend either 1 or 2 Interact actions to wind the device.
This device has four finger-like latches centered around a whirring mass of gears.
After winding the clockwork rejuvenator , you can latch it to the chest of an adjacent recently dead creature and return it to life. If you wound the rejuvenator using 1 Interact action, you can return to life a creature that died in the last 2 rounds, restoring it to 1 HP. If you wound the rejuvenator using 2 Interact actions, you can return to life a creature that died within the last 3 rounds. After attaching, the device continues to whirl for 1 minute, restoring 10 HP per round to the target. Thereafter, the clockwork rejuvenator loses its magic and becomes inert.