Deep Freeze

Level 12
FeatRemaster
Type class

You vent a jet of supercooled fluid from your innovation, damaging a foe and slowing it down. Target one creature within 60 feet. That creature takes scaling cold, with effects depending on its reflex save.


Critical Success The target is unaffected.

Success The target takes half damage and takes a –5-foot status penalty to its Speeds for 1 round.

Failure The target takes full damage and takes a –10-foot status penalty to its Speeds for 1 round.

Critical Failure The target takes double damage, is Slowed 1 for 1 round, and takes a –15-foot status penalty to its Speeds for 1 round.

Effect: Deep Freeze

Unstable Function Your innovation discharges an enormous cone of supercooled fluid, potentially causing cascading failures. Add the unstable trait to Deep Freeze. The ability affects all creatures within a 60-foot area instead of a single target, and it deals scaling cold instead of equal to your level.

If you have the revolutionary innovation class feature, you can choose a 60-foot area or a 90-foot area when you use an unstable Deep Freeze.


Special If your innovation is a minion, it can take this action rather than you.