Devil's Trident

Level 9
WeaponUnique100 gpBulk 1Legacy
Damage 1d8 piercingCategory martialGroup spearHands 1

This +1 striking returning trident is made of an ancient black metal that glistens unnaturally and is cold to the touch. The prongs of this trident drip with metallic lake water. Strikes with the Devil's Trident trigger the weaknesses of any creature with a weakness to water.


Activate Command

Trigger You critically hit a creature

Effect The target must succeed at a DC 25 fortitude save or become infected with sewer haze.


Activate ◆◆ envision, Interact

Frequency once per hour

Effect The trident casts 3rd-rank Quench with a DC of 25 and a counteract modifier of . You can Sustain the Spell as normal.


Activate ◆◆◆ envision, Interact

Frequency once per day

Effect You call upon the corrupted power of the trident to stay a foe. Attempt a Strike. On a hit, the trident casts 3rd-rank Paralyze on the target (DC 25). If the Strike was a critical hit, the target is Stunned 1 even if it critically succeeds at the save.


Sewer Haze

disease

virulent

Many healers and alchemists suspect that sewer haze has a supernatural origin, but the study is so unpleasant that research has made little progress.

Saving Throw DC 23 fortitude

Onset 2 days

Stage 1 Stupefied 2 (1 day)

Stage 2 Drained 2 and stupefied 2 (1 day)

Stage 3 Drained 3 and Stupefied 3 (1 day)