Ghost Ampoule

Level 4
Consumable20 gpBulk 0.1Remaster

Activate ◆◆ (manipulate)


A daub of ectoplasm twitches within this glass container, faintly glowing with ghostly light. When opened, it forms the echo of a departed spirit, which looks like a Medium ghost. You can throw the ampoule up to 30 feet when you Activate it. The ghost utters a final lament, forcing each living creature in a 15-foot area except you to attempt a DC 18 will save. On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure).


Craft Requirements Supply ectoplasmic residue from a destroyed ghost.