Medic's Armband (Greater)
Level 10Worn Item900 gpBulk 0.1Remaster
You wear this white armband with a bright blue symbol identifying you as a combat medic. You gain a +1 item bonus to Diplomacy checks to change the attitudes of diseased, poisoned, and Wounded creatures.
You gain a +2 item bonus to Medicine checks to Administer First Aid and Treat Wounds.
Activate—Do No Harm ◇ (concentrate)
Frequency once per day
Trigger An enemy within 30 feet targets you with a Strike or a spell that deals damage
Effect Your armband glows, showing that you're here as a medic and not as a combatant. Both you and the triggering enemy take a –8 status penalty to damage rolls until the end of your next turn.
Effect: Do No Harm