Medic's Armband (Greater)

Level 10
Worn Item900 gpBulk 0.1Remaster

You wear this white armband with a bright blue symbol identifying you as a combat medic. You gain a +1 item bonus to Diplomacy checks to change the attitudes of diseased, poisoned, and Wounded creatures.

You gain a +2 item bonus to Medicine checks to Administer First Aid and Treat Wounds.


Activate—Do No Harm (concentrate)

Frequency once per day

Trigger An enemy within 30 feet targets you with a Strike or a spell that deals damage

Effect Your armband glows, showing that you're here as a medic and not as a combatant. Both you and the triggering enemy take a –8 status penalty to damage rolls until the end of your next turn.

Effect: Do No Harm