Nap Gas Dispenser

Level 7
ConsumableUncommon70 gpBulk 0.1Remaster

Activate (manipulate)


When you Activate a nap gas dispenser , you can either place it in an adjacent space or toss it up to 30 feet away. Once you've done so, the metallic canister instantly disperses knockout gas in a 15-foot burst. Creatures in the area must attempt a DC 23 fortitude save, with the following results. This is a poison and incapacitation effect.


Critical Success The creature is unaffected.

Success The creature takes a –2 status penalty to Perception checks and is Slowed 1 for 1 round.

Failure The creature is slowed 1 for 1 minute. At the end of their next turn, they fall Prone and fall Unconscious for 1 minute. A creature can Interact to shake the creature awake as normal, but this doesn't shorten the duration of the slowed condition.

Critical Failure As failure, but the creature is slowed 1 for 1 hour and it takes three Interact actions to wake them.