Sapping Symbol

Level 12
FeatRemaster
Type classPrerequisites Raise Symbol

Trigger While you have your symbol raised, you are about to take damage from a melee attack.


Your religious symbol glows with sacred energy, turning the attacker's strength to weakness. Attempt a religion check against the triggering creature's Will DC. Regardless of the result, the creature is temporarily immune for 1 minute.


Critical Success The creature is Enfeebled 2 until it spends at least 1 action moving away from you.

Success As critical success, but Enfeebled 1.