Spellstriker Staff
Level 7A spellstriker staff is wrought iron with gleaming arcane sigils etched into its surface and a sharp point at the bottom. Used as a weapon, the staff is a +1 striking shifting staff .
Activate ◇ (concentrate)
Frequency once per hour
Trigger You use Spellstrike with a non-cantrip spell and miss with the Strike
Effect An explosion of magical energy—stored up for the Spellstrike—explodes out. All creatures in a 5-foot area take 1d6 damage per rank of the spell, with a reflex save against your spell DC. This damage is the same type the spell would have dealt, and the activation gains that trait; if the spell would have dealt multiple types of damage, choose one of them. If the damage of the explosion is mental, the save is will instead of Reflex.
Activate Cast a Spell
Effect You expend a number of charges from the staff to cast a spell from its list.
- •Cantrip Ignition
- •1st Echoing Weapon, Sure Strike
- •2nd Acid Grip, Telekinetic Maneuver
Craft Requirements You have the magus's Spellstrike activity. Supply one casting of all listed ranks of all listed spells.