Spirit Trap

Level 2
ConsumableUncommon5 gpBulk 0.1Remaster

A spirit trap consists of a net dipped in water that has been steeped with sacred herbs to better combat phantoms. This snare's components function as a net when not set up. You set this snare up in a 10-foot-by-10-foot area. The first creature with the spirit trait that steps into the area must attempt a DC 16 fortitude save.


Critical Success The creature is unaffected.

Success The creature is Off-Guard for 1 round.

Failure The creature is Immobilized for 1 round.

Critical Failure The creature is immobilized until it Escapes (DC 16).