Steal Time
Level 10FeatRemaster
Type classPrerequisites Chronoskimmer DedicationFrequency 1/PT1H
Frequency once per hour
You reach into another creature's timeline and attempt to alter their flow of time. Select a creature within 30 feet. That creature attempts a fortitude saving throw against your chronoskimmer DC. The creature takes the effects of Slow based on the result of its saving throw.