Tactician's Helm
Level 5Worn Item160 gpBulk 0.1Remaster
Repurposing and enchanting a helmet worn by a battlefield commander can create a tactician's helm , imparting knowledge of battlefield tactics that feeds off your minor victories. The helm grants you a +1 item bonus to Warfare Lore checks. Also, a jewel adorns the brow of the helmet. This jewel becomes charged each time you hit a creature with a Reactive Strike. A tactician's helm can hold up to 2 charges, and its charges reset to 0 when you invest it.
Activate ◆ (concentrate)
Requirements The helm's jewel is charged
Frequency once per hour
Effect One charge in the helm's jewel expires, and you choose one of the following effects.
- •Charge! Stride twice.
- •Move It! You gain a +2 status bonus to Acrobatics and Athletics checks until the end of this turn. Effect: Tactician's Helm (Move It!)
- •Protect! If you're wielding a shield, Stride to a space adjacent to an ally, then Raise your Shield.
- •Re-Arm! Interact up to three times. Each of these actions must be used to do something listed under Interact.