Vampiric Scythe

Level 13
WeaponUncommon3000 gpBulk 2Legacy
Damage 1d10 slashingCategory martialGroup polearmHands 2

The blade of this +2 greater striking wounding scythe is sharp enough to produce a whistling sound when swung through the air. The shaft is made of ebony wood with a sickly shine to it, much like the shine of infected wounds and contaminated water.


Activate command

Trigger An enemy critically succeeds at an attempt to Disarm you


Effect As the scythe leaves your hand, it drinks the triggering creature's blood. The creature must succeed at a DC 30 fortitude save or become Drained 2 (Drained 3 on a critical failure). If the triggering creature becomes drained, you gain temporary Hit Points equal to the triggering creature's level. You lose any remaining temporary Hit Points after 1 minute.


Activate command

Frequency once per hour

Trigger You critically succeed at a Strike against a living opponent


Effect The scythe drains life essence from your opponent into you. You gain a number of temporary Hit Points equal to half the slashing damage the scythe dealt to the foe. You lose any remaining temporary Hit Points after 1 minute.