Waters of Creation

Level 10
FeatRemaster
Type classPrerequisites life or tempest mystery

Water is the source of life, and you draw upon this primordial force to heal your allies' wounds. A gentle ring ripples out from you in a 15-foot area, restoring scaling d6 healing vitality Hit Points to creatures in the area. At 12th level and every two levels thereafter, the amount restored increases by 1d6. If you are Cursebound 3 when you use Waters of Creation, the amount healed increases to scaling d8 healing vitality.