Abysium Sentinel
Level 18Attacks
Abilities
15 feet. A creature beginning its turn in the aura must attempt a DC 37 fortitude save to avoid becoming Sickened 1 (or Sickened 2 on a critical failure). A creature that's already sickened instead becomes Enfeebled 1 on a failure (or Enfeebled 2 on a critical failure) for 24 hours.
Trigger The abysium sentinel becomes aware of an unfamiliar creature
Effect The abysium sentinel alerts its owner of an intruder, either with a mental or audible alarm, depending on established orders. The mental alarm has a range of 1 mile.
Until the next time it acts, the abysium sentinel appears to be the head of a statue it's perched atop. It has an automatic result of 58 on Deception checks and DCs to pass as nothing more than a statue's head.
This creature is crafted from a toxic skymetal known as abysium.
Thassilonian sentinels are crafted in the shapes of skulls or heads.
Sentinel Sets Thassilonian sentinels were typically carved from marble, ivory, and bronze, easily blending in with most statues. Rarer sentinels carved from wood, coral, and skymetals were often commissioned in sets alongside matching statues to ensure seamless fits or were carefully sculpted for display alone.