Abyssal Warhound Pack Leader

Level 5
Creature· animalUncommonLargeLegacy
AC
19
HP
95
Speed
30 ft.
Perception
+11
Fort
+14
Ref
+9
Will
+11
Resistances acid 8
Weaknesses cold-iron 4, holy 4
Senses darkvision, scent 30 ft. (imprecise)
Skills acrobatics +13, intimidation +13, survival +13, athletics +10
Recall Knowledge DC 22 (nature, religion)

Attacks

Melee Jaws +15 (unarmed, unholy), Damage 2d8+7 piercing

Abilities

Caustic Drool

Caustic saliva drips from the warhound's mouth. Until the end of its turn, the abyssal warhound's jaws Strike deals an additional 2 points of acid damage on a successful attack, or 4 points on a critical success.

Effect: Caustic Drool

Hunting Call

The pack leader throws its head back and lets out a bone-chilling howl. All abyssal warhounds and pack leaders with 30 feet that hear the call immediately activate their Caustic Drool ability as a free action. A creature that benefits from this effect becomes immune to this creature's call for one minute.

Shake◆◆

Requirements The abyssal warhound's Caustic Drool ability is active


Effect The warhound shakes its head, splattering nearby creatures with caustic saliva. All creatures within 10 feet of the warhound take 3d4 acid damage (DC 19 reflex). Abyssal warhounds are immune to this damage.

Warning Growl

Trigger A creature targets the warhound with a melee Strike


Effect The warhound Demoralizes the triggering creature and does not take a penalty for not speaking a language. The results of this check occur before resolving the triggering Strike.

Knockdown