Adma Heavenstriker
Level 8Attacks
Abilities
Adma isn't Off-Guard to creatures of 8th-level or lower that are flanking her.
Trigger Adma is targeted with a Strike by a creature within 30 feet
Effect Adma spits venom into the attacker's eyes. The attacker takes 2d6 poison damage (DC 23 reflex save). On a failure, the creature is Off-Guard until the end of the target's next turn.
Requirements Adma has envenomed her weapon
Effect Adma spits on the blade, revitalizing the venom. The venom remains potent until the end of Adma's next turn.
Adma Interacts to draw her rapier, then applies a venom to it. The venom remains potent until the end of Adma's next turn, or until Adma hits a target or critically fails an attack roll.
Adma deals an extra 2d6 precision damage to Off-Guard creatures.
On the first round of combat, creatures that haven't acted yet are Off-Guard to Adma.