Adolescent Sea Serpent

Level 3
Creature· animalUncommonSmallLegacy
AC
18
HP
44
Speed
20 ft.
Perception
+9
Fort
+10
Ref
+5
Will
+5
Senses darkvision
Skills stealth +10, athletics +8, acrobatics +7
Other Speeds swim 40 ft.
Recall Knowledge DC 20 (nature)

Attacks

Melee Jaws +12 (reach 10 ft., unarmed), Damage 1d8+6 piercing
Melee Waterspout +10 (brutal, water)

Abilities

Adolescent Sea Serpent Algae

The water in the ballast organs around the sea serpent's neck is full of psychotropic algae.

Saving throw DC 20 fortitude

Maximum duration 3 rounds

Stage 1 Confused and, if flying, spends its first action each turn to descend 20 feet (1 round)

Constrict

(1d4+6)[bludgeoning] damage, no listed Fortitude save


Spine Rake◆◆

The young sea serpent extends the spines along its back and Swims or Strides. Each creature the serpent is adjacent to at any point during its movement takes (1d8+4)[slashing] damage (DC 17 reflex save).