Afflicted Irnakurse

Level 8
Creature· aberrationLargeLegacy
AC
28
HP
152
Speed
15 ft.
Perception
+18
Fort
+20
Ref
+18
Will
+16
Languages chthonian, elven, sakvroth
Senses darkvision
Skills acrobatics +20, athletics +20, stealth +20
Recall Knowledge DC 24 (occultism)

Attacks

Melee Jaws +20 (reach 10 ft., unarmed), Damage 2d12+11 piercing
Melee Tentacle +20 (agile, reach 20 ft., unarmed), Damage 2d8+11 slashing

Abilities

Attack of Opportunity
Fearful Curse

The irnakurse is permanently Frightened 2, which lowers its effective level by 1.

Mind Lash

A non-evil creature hit by an irnakurse's tentacle is overwhelmed with corrupted images of a ruined life and must succeed at a DC 28 will save or be Stunned 2 (or Stunned 4 on a critical failure).

After attempting this save, a creature is temporarily immune to Mind Lash for 24 hours.

Rend

Tentacle


Soul Scream◆◆

Frequency once per day


Effect The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a 10-foot area must attempt a DC 28 will save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.


Critical Success The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.

Success The creature is Stupefied 1 for 1 round.

Failure The creature is stupefied 1. Further failed save

Storm of Tentacles◆◆

The irnakurse makes up to four tentacle Strikes, each against a different target. These attacks count toward the irnakurse's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all of its attacks.

Irnakurse are surface elves who drow have subjected to particularly cruel and humiliating fleshwarping practices, as drow take special delight in the torment of their surface-dwelling kin. The process of crafting an irnakurse involves twisting an unfortunate elf into a deformed mass of misplaced limbs, loose flesh, and bony protrusions-parts that should be internal are often left on full display to the world. Irnakurse are subject to mental conditioning that causes them to hate their prior forms, and these creatures prefer to attack surface elves over all other targets.


Horrid abominations reshaped by vile alchemical magic, the two fleshwarps presented here were created by drow, who transform captured elves or xulgaths into twisted monstrosities that can then be loosed to cause havoc and terror.