Alate Ant
Level 16Attacks
Abilities
Requirements The alate ant is flying
Trigger The ant is targeted with an attack by an attacker it can see
Effect The ant gains a +2 circumstance bonus to AC against the triggering attack.
Frequency Once per day
Effect The alate ant enters a state of jittery agitation. It becomes Quickened for 3 rounds and can use the extra action only to Fly or Strike.
The alate ant deals an additional 3d6 precision damage to any creature within reach of at least two of the ant's allies.
The alate ant sprays a cloud of pheromones in a 15-foot area. Non-ant creatures in the cone must succeed at a DC 37 will save or become Confused for (1 minute on a critical failure). It can't use Pheromone Spray again for .
While a creature is enfeebled from this poison, it is Confused (this confusion is an emotion, enchantment, and mental effect).
Saving Throw DC 37 fortitude
Maximum Duration 4 rounds
Stage 1 3d6 poison damage and Enfeebled 1 (1 round)
Stage 2 4d6 poison damage and Enfeebled 2 (1 round)
Stage 3 6d6 poison damage and Enfeebled 3 (1 round)