Aller Rosk

Level 5
Creature· chaoticUniqueMediumLegacy
AC
22
HP
75
Speed
30 ft.
Perception
+15
Fort
+14
Ref
+12
Will
+10
Immunities bleed
Languages aklo, common, necril, sakvroth
Senses darkvision
Skills athletics +14, acrobatics +13, crafting +13, occultism +11, stealth +11
Other Speeds burrow 5 ft.
Recall Knowledge DC 30 (religion)

Attacks

Melee Jaws +15 (unarmed), Damage 2d8+7 piercing
Melee Claw +15 (agile, unarmed), Damage 2d6+7 slashing

Abilities

Void Healing
Consume Tattooed Flesh

Requirements Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour

Aller devours a bite of flesh and regains 4d6 healing Hit Points. If the piece of flesh was tattooed, he is also Quickened and can use this extra action to make a jaws Strike.

Aller then can't Consume Flesh for . He has one piece of tattooed flesh on his person.

Ghoul Fever

Saving Throw DC 22 fortitude


Stage 1 carrier with no ill effect (1 day)

Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)

Stage 3 as stage 2 (1 day)

Stage 4 2d6 void damage and gains no benefit from healing (1 day)

Stage 5 as stage 4 (1 day)

Stage 6 dead, and rises as a Ghoul the next midnight.

Paralysis

Any living, non-elf creature hit by Aller's attack must succeed at a DC 22 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Swift Leap

Aller jumps up to half his Speed. This movement doesn't trigger reactions.