Ambush Scout

Level 2
Creature· elfUncommonMediumLegacy
AC
18
HP
32
Speed
25 ft.
Perception
+8
Fort
+9
Ref
+8
Will
+6
Languages common, elven
Skills athletics +7, intimidation +6, stealth +6
Recall Knowledge DC 18 (society)

Attacks

Melee Club +9 (agile, sweep), Damage 1d6+5 bludgeoning
Melee Club +8 (agile, sweep, thrown 10 ft.), Damage 1d6+5 bludgeoning
Melee Sling +8 (propulsive, reload 1 ft.), Damage 1d6+5 bludgeoning

Abilities

Attack of Opportunity
Brutal Beating

The scout's brutality shakes foes' confidence. When the scout deals damage on a critical hit, the target is Frightened 1, and the scout can knock the target up to 10 feet away (this is forced movement).

Snagging Strike

Requirements The scout has one hand free, and its target is within reach of that hand


Effect The scout makes a melee Strike while keeping one hand free. If this Strike hits, the target is Off-Guard until the start of the scout's next turn or until it leaves the scout's reach, whichever comes first.

Sneak Attack

The ruffian deals an extra 1d6 precision damage to Off-Guard creatures.

Using their strength to bully others into submission, ruffians often work as bodyguards and enforcers for powerful criminals like charlatans and fences.


Some criminals are the desperate who have no option but to break the law to survive, while others choose a life of crime for thrills, forming gangs or underworld guilds that specialize in certain illegal ventures.