Angelic Host
Level 20Abilities
20 feet. Allies in the angelic host's aura gain a +2 status bonus to AC and saving throws against unholy creatures.
The angels make coordinated melee attacks with their greatswords. Each enemy within a 5-foot emanation must attempt a DC 39 reflex save. The damage depends on the number of actions.
1 2d8 slashing,(1d6) spirit damage
2 (4d8+8) slashing,(2d6) spirit damage
3 (6d8+10) slashing,(3d6) spirit damage
The angels unleash beams of divine energy in a 10-foot burst within 60 feet that deals 10d6 spirit damage with a DC 39 reflex save. When the angelic host is reduced to 2 segments, this area decreases to a 5-foot burst.
When the angelic host Casts a healing Spell, the constituent members combine their efforts into casting a more powerful version of the spell than any one member could achieve alone. The spell restores an additional 2 Hit Points per rank.