Angelic Host

Level 20
Creature· angelUncommonGargantuanRemaster
AC
44
HP
375
Speed
30 ft.
Perception
+33
Fort
+33
Ref
+30
Will
+36
Weaknesses area-damage 15, splash-damage 15
Languages diabolic, draconic, empyrean
Senses darkvision
Skills diplomacy +41, acrobatics +38, athletics +38, religion +38
Other Speeds fly 50 ft.
Recall Knowledge DC 42 (religion)

Abilities

Constant Spellsinteraction
Aura of Righteousness

20 feet. Allies in the angelic host's aura gain a +2 status bonus to AC and saving throws against unholy creatures.

Troop Defenses
Troop Movement
Blessed Armaments

The angels make coordinated melee attacks with their greatswords. Each enemy within a 5-foot emanation must attempt a DC 39 reflex save. The damage depends on the number of actions.

1 2d8 slashing,(1d6) spirit damage

2 (4d8+8) slashing,(2d6) spirit damage

3 (6d8+10) slashing,(3d6) spirit damage

Divine Lance Fusillade

The angels unleash beams of divine energy in a 10-foot burst within 60 feet that deals 10d6 spirit damage with a DC 39 reflex save. When the angelic host is reduced to 2 segments, this area decreases to a 5-foot burst.

Troop Spellcasting

When the angelic host Casts a healing Spell, the constituent members combine their efforts into casting a more powerful version of the spell than any one member could achieve alone. The spell restores an additional 2 Hit Points per rank.