Animated Colossus

Level 15
Creature· constructGargantuanRemaster
AC
39
HP
245
Speed
50 ft.
Perception
+23
Fort
+31
Ref
+21
Will
+19
Senses darkvision
Skills athletics +27
Recall Knowledge DC 34 (arcana)

Attacks

Melee Fist +32 (magical, reach 30 ft., unarmed), Damage 3d12+17 bludgeoning
Melee Foot +32 (agile, magical, reach 20 ft., unarmed), Damage 3d8+17 bludgeoning

Abilities

Construct Armor (Hardness 15)

Like normal objects, an animated colossus has Hardness. This Hardness reduces any damage the colossus takes by an amount equal to the Hardness. Once an animated colossus is reduced to fewer than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks, removing the Hardness and reducing its Armor Class to 35.

Enormous

An animated colossus takes up a space of 6 squares by 6 squares (30 feet by 30 feet) and is 100 feet tall.

Colossus's Grasp

The colossus can Grab a creature using only one hand.

It can move normally with a creature Grabbed or Restrained in its fist, carrying the creature along. If it has two creatures grabbed in this way, it can't use its fist Strike.

Constrict

(3d12+11)[bludgeoning], DC 36 fortitude


Trample◆◆◆

Huge or smaller, foot, DC 36 reflex


Improved Grab

Animating a 100-foot-tall statue is worth the cost for spellcasters guarding immense dungeons.


Many animated objects have useful functions but become dangers when uncontrolled.