Animated Leather Armor

Level 1
Creature· constructUncommonMediumLegacy
AC
15
HP
20
Speed
20 ft.
Perception
+5
Fort
+7
Ref
+5
Will
+3
Senses darkvision
Skills athletics +8
Recall Knowledge DC 17 (arcana)

Attacks

Melee Glaive +8 (deadly-d8, forceful, magical, reach 10 ft.), Damage 1d8+2 slashing
Melee Gauntlet +8 (agile, free-hand, magical), Damage 1d6+2 bludgeoning

Abilities

Construct Armor (Hardness 3)

Like normal objects, an animated leather armor has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once an animated leather armor is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 11.

Suits of animated armor see use both as guardians and as training partners in high-end martial academies able to afford the extravagance. They are most often found in wizard laboratories and ancient dungeons.


Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.