Apprentice Magician Clique
Level 5Abilities
HP 75 (4 segments); Thresholds 50 (3 segments), 25 (2 segments)
The apprentice magicians launch shards of pure magic at all creatures in a 10-foot burst within 120 feet. This barrage deals 5d4 force damage (DC 19 reflex save). When the clique is reduced to 2 segments, this area decreases to a 5-foot burst.
When the apprentice magician clique Casts a Spell, its members pool their arcane power into the spell. A creature who critically fails their save against the spell or whom the clique hits with a critical spell attack is also Stupefied 1 for 1 minute.
1 to 3
Frequency once per round
Effect The apprentice magicians wave wands that shoot out minor bolts of electricity at short range. Each enemy in a 5-foot emanation must attempt a DC 19 reflex save. The damage dealt depends on the number of actions.
1 1d8 electricity damage
2 (2d8+3)[electricity|options:area-damage] damage
3 (2d8+7)[electricity|options:area-damage] damage
Students at academies that teach magic sometimes form fast friendships. When not studying or blowing off steam together, these cliques might be called to defend their place of learning from outside attack.