Arboreal Tar Tree

Level 9
Creature· evilRareLargeLegacy
AC
28
HP
175
Speed
20 ft.
Perception
+18
Fort
+21
Ref
+15
Will
+18
Immunities bleed, death-effects, disease, paralyzed, poison, sleep
Resistances bludgeoning 10, piercing 10
Weaknesses fire 10
Languages arboreal, common, fey, necril
Senses darkvision
Skills athletics +20, intimidation +18, stealth +18, nature +15
Recall Knowledge DC 31 (nature, religion)

Attacks

Melee Thorny Branch +19 (reach 15 ft.), Damage 2d8+11 slashing
Melee Rock +19 (brutal), Damage 2d6+10 bludgeoning

Abilities

Axe Vulnerability

An arboreal tar tree takes 10 additional from axes.

Spawn Tar Tree

A living arboreal or animated tree slain by a tar tree's thorny branch Strike rises as a tar tree spawn after . This tar tree spawn is under the command of the tar tree that killed it. It doesn't have primal innate spells or the spawn tar tree ability and becomes Clumsy 2 for as long as it's a tar tree spawn. If the creator of the tar tree spawn dies, the tar tree spawn becomes a full-fledged, autonomous tar tree; it regains its free will, gains primal innate spells and the s

Throw Rock