Archis Peers (1-2)
Level 1Creature· evilUniqueMediumLegacy
AC
16
HP
18
Speed
25 ft.
Perception
+6
Fort
+4
Ref
+8
Will
+6
Languages common, kelish
Skills acrobatics +6, stealth +6, deception +5, diplomacy +5, society +5, athletics +3
Recall Knowledge DC 25 (society)
Attacks
Melee Kukri +6 (agile, trip), Damage 1d6+3 piercing
Melee Fist +6 (agile, unarmed), Damage 1d4+3 bludgeoning
Abilities
Eluding Strike↺
Trigger A creature targets Archis with a melee attack and Archis can see the attacker
Effect Archis dodges out of the way, gaining a +1 circumstance bonus to AC against the triggering attack. If the attack misses, Archis makes a melee Strike against that creature.
This Strike doesn't count toward Archis' multiple attack penalty, and his multiple attack penalty doesn't apply to this Strike.
Sneak Attack
Archis Peers deals 1d6 extra precision damage to Off-Guard creatures.