Ardissa Prendergant

Level 3
Creature· evilUniqueMediumLegacy
AC
18
HP
45
Speed
25 ft.
Perception
+9
Fort
+6
Ref
+9
Will
+11
Languages common
Skills arcana +9, crafting +9, nature +9, stealth +9, acrobatics +7, survival +7
Recall Knowledge DC 28 (society)

Attacks

Melee Rapier +11 (deadly-d8, disarm, finesse), Damage 1d6 piercing
Melee Heavy Crossbow +11 (reload 2 ft.), Damage 1d10 piercing

Abilities

Mesmerizing Sigil

Trigger A creature targets Ardissa with a melee Strike


Effect Ardissa traces a dizzying symbol in the air. The creature must attempt a DC 20 will save. The creature is then temporarily immune for 1 minute.


Success The creature is unaffected.

Failure Until the beginning of her next turn, Ardissa is Concealed from the creature.

Critical Failure Until the end of her next turn, Ardissa is Hidden from the creature.

Drain Bonded Item

Frequency twice per day


Effect Ardissa regains the ability to cast one spell she has already cast. She must still Cast the Spell normally. She can use this ability once to recover a 1st-rank spell and once to recover a 2nd-rank spell. She typically uses this ability to recover her Force Barrage spells.