Arisept (9-10)

Level 10
Creature· changelingUniqueMediumLegacy
AC
29
HP
160
Speed
30 ft.
Perception
+18
Fort
+16
Ref
+21
Will
+20
Languages chthonian, common, necril, shadowtongue
Senses darkvision
Skills intimidation +24, acrobatics +21, deception +21, diplomacy +21, stealth +21, arcana +20, athletics +20, occultism +20, society +20
Recall Knowledge DC 37 (society)

Attacks

Melee Rapier +22 (deadly-d8, disarm, finesse, magical), Damage 2d6 + 10 piercing

Abilities

Caress Soul

Trigger Arisept critically hits a target with his rapier


Effect The target must succeed at a DC 29 will save or become Enfeebled 1 (Enfeebled 2 if it critically fails). If the target fails additional saves against this ability, the condition value increases by 1 if failed, or 2 if critically failed (to a maximum of enfeebled 4). This condition value decreases by 1 every 24 hours.

Abyssal Strikes◆◆◆

Arisept makes a rapier attack against up to 3 targets within 10 feet, his blade extending beyond its normal reach and lashing out like a spear. Each attack counts toward his multiple attack penalty, but the penalty does not increase until after he has made all of his attacks.