Arodeth

Level 14
Creature· evilUniqueMediumLegacy
AC
35
HP
255
Speed
25 ft.
Perception
+22
Fort
+20
Ref
+24
Will
+23
Languages common, draconic, thassilonian
Skills occultism +27, acrobatics +25, arcana +25, society +25, diplomacy +24, intimidation +24
Recall Knowledge DC 42 (society)

Attacks

Melee Staff +27 (agile, finesse, magical, two-hand-d8), Damage 2d6 + 7 bludgeoning

Abilities

Fated to Fail

Trigger A creature adjacent to Arodeth rolls a hit or critical hit with a melee Strike


Effect Arodeth attempts a Fortune-Telling Lore check against the triggering creature's Will DC. On a success, the attack is reduced by one degree of success (from a hit to a miss, or a critical hit to a hit).

Arcane Cascade

Lady Arodeth can enter this stance only if her most recent action was to Cast a Spell or make a Spellstrike, but she can remain in the stance even if she no longer meets the requirements


Effect While in this stance, Arodeth can Interact or Release to change her grip on her staff as a free action when she Strikes with the staff, including Strikes made in a Spellstrike. This happens before she rolls her attack roll. She can also Interact to change her grip on the staff as a free action trig

Spellstrike◆◆

Arodeth channels a spell into a melee Strike to deliver a charged attack. She casts Void Warp, Disintegrate, or Ignition. The effects of the spell don't occur immediately but are imbued into her attack instead. Arodeth makes a staff Strike, which gains the arcane trait. The spell is coupled with the attack, using Arodeth's attack roll to determine the effects of both the Strike and the spell. This counts as two attacks for her multiple attack penalty, but the penalty isn't applied until after sh

Twisting Tree

The staff is perhaps one of the simplest of weapons, but this simplicity belies its elegance and versatility. To Arodeth, a staff is casting implement and martial weapon alike-the foundation of a fighting style.

While Arodeth wields a staff in one hand, the staff adjusts in shape and weight, gaining the agile trait and increasing its damage die size to 1d6. While she wields a staff in both hands, it lengthens, twists, and reshapes, gaining the parry, reach, and trip traits. While she is in Arc