Ash Giant

Level 11
Creature· giantLargeRemaster
AC
30
HP
240
Speed
30 ft.
Perception
+21
Fort
+23
Ref
+18
Will
+21
Languages common, jotun
Senses low-light-vision
Skills athletics +24, intimidation +21, survival +21, crafting +16, diplomacy +16
Recall Knowledge DC 28 (society)

Attacks

Melee War Flail +24 (disarm, magical, reach 10 ft., sweep, trip), Damage 2d10+13 bludgeoning
Melee Fist +24 (agile, reach 10 ft., unarmed), Damage 2d4+13 bludgeoning
Melee Piggy Clod +24 (brutal), Damage 2d8+7 slashing plus 5 slashing

Abilities

Vermin Empathyinteraction

The ash giant can ask questions of, receive answers from, and use the Diplomacy skill with insects, arachnids, and similar creatures.

+2 Status to All Saves vs. Disease
Reactive Strike
Tumor Pop

When the ash giant takes piercing damage while they have a swollen tumor, the tumor explodes automatically, with the effect of Blastboil.

Blastboil

The ash giant pops one of the massive, swollen pustules on their body. Each creature in a 15-foot cone takes 5d8 poison damage with a DC 29 reflex save. A creature that fails its save is also Sickened 1 (or Sickened 2 on a critical failure). This ability and tumor pop can't be used again until another tumor swells to a suitable size in .

Gore Grinder

Requirements The ash giant's last action was a successful war flail Strike


Effect The ash giant wraps the chain of the flail around the target and grinds its flesh. The creature takes 2d10 slashing 2d8 persistent bleed with a DC 30 fortitude save.

Tangle-Topple◆◆

The ash giant makes a piggy clod Strike. If it hits, the target is tangled in ragged scrap. It's Immobilized, can't leave the ground, and falls to the ground if it's flying. This ends if the creature or the metal is .

Rugged and covered in pustules and sores from wandering harsh wastelands, ash giants dwell in the unwelcoming wilderness. Their lives are difficult, hardening them into utterly vicious, capricious, and cruel creatures. Their sadistic sense of humor and love for pranks makes them hated by almost all humanoids they encounter. Despite being crass and rough, ash giants are survivors above all, and they use their ingenuity to craft weapons, traps, harnesses for mounts, and tools. If the aim is cruelty, brutality, or a prank, an ash giant will find a way to craft the tools they need. Piggy clods are a favorite construction—contraptions of scrap iron and other metals rigged into a ball that explodes on impact.


Spread across the world, giants are as diverse as the isolated places they inhabit. A giant makes a big impression on the local environment, especially on smaller and weaker creatures.