Augrael
Level 3Attacks
Abilities
Requirements Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.
Effect Augrael devours a chunk of the destroyed undead creature and regains 2d6 healing Hit Points.
He can regain Hit Points from any given corpse only once.
Saving Throw DC 20 fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 2d6 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Ghoul the next midnight.
Any living, non-elf creature hit by Augrael's attack must succeed at a DC 20 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
Augrael deals an extra 1d6 precision damage to Off-Guard creatures.
Augrael jumps up to half his Speed. This movement doesn't trigger reactions.