Azlanti Sorcerer

Level 6
Creature· chaoticUncommonMediumLegacy
AC
21
HP
70
Speed
25 ft.
Perception
+11
Fort
+11
Ref
+14
Will
+17
Languages azlanti, common, thassilonian
Skills deception +15, arcana +13, society +13, stealth +11
Recall Knowledge DC 24 (society)

Attacks

Melee Dagger +12 (agile, finesse, versatile-s), Damage 2d4+7 piercing
Melee Dagger +12 (agile, thrown 10 ft., versatile-s), Damage 2d4+7 piercing

Abilities

Blood Magic

A surge of ancestral memories grants an Azlanti novice sorcerer or one target a +1 status bonus to skill checks for 1 round.

Effect: Imperial Blood Magic

Reach Spell

An Azlanti novice sorcerer can extend the range of their spells. If the next action they use is to Cast a Spell that has a range, increase that spell's range by 30 feet. If the spell normally has a range of touch, a Two-Timer sorcerer extend its range to 30 feet.