Baby Brine Shark

Level 1
Creature· aquaticUncommonSmallLegacy
AC
16
HP
20
Speed
10 ft.
Perception
+6
Fort
+7
Ref
+9
Will
+4
Immunities bleed, paralyzed, poison, sleep
Resistances fire 3
Senses darkvision
Skills stealth +9, athletics +7, survival +6
Other Speeds swim 30 ft.
Recall Knowledge DC 17 (nature)

Attacks

Melee Jaws +7 (agile, unarmed), Damage 1d6+2 piercing

Abilities

Disorienting Dance

The baby brine shark spins quickly in place, disorienting observers. All creatures within 15-foot area must attempt at DC 17 will save, with the following effects. The baby brine shark can't use disorienting dance again for .


Success The creature is unaffected.

Failure The creature is Off-Guard for 1 round.

Critical Failure The creature is Slowed 1 for 1 round.