Bandit Disciple (1-2)

Level -1
Creature· chaoticMediumLegacy
AC
15
HP
8
Speed
25 ft.
Perception
+2
Fort
+5
Ref
+8
Will
+2
Languages common
Skills stealth +5, thievery +5, acrobatics +2, athletics +2, deception +2
Recall Knowledge DC 13 (society)

Attacks

Melee Scimitar +6 (forceful, sweep), Damage 1d6 slashing
Melee Hand Crossbow +6 (reload 1 ft.), Damage 1d6 piercing

Abilities

Cheap Shot

The bandit disciple deals an extra 1 precision damage to Blinded creatures.

Dirty Trick◆◆

Requirements A bandit disciple is holding a pouch of fine sand.


Effect The disciple Strides. If they end their movement adjacent to an enemy, they can make a deception check against that enemy's Perception DC.


Critical Success As success, and the enemy also takes 1 extra precision damage.

Success The enemy takes 1d4 fire damage and is Blinded for 1 round.

Failure No effect.

Critical Failure The bandit disciple drops their pouch of fine sand, spilling and rendering it useless.