Bandit Lieutenant

Level 2
Creature· evilMediumLegacy
AC
20
HP
22
Speed
30 ft.
Perception
+8
Fort
+5
Ref
+10
Will
+5
Skills stealth +8, acrobatics +6, intimidation +6, athletics +5
Recall Knowledge DC 16 (society)

Attacks

Melee Shortsword +8 (agile, finesse, versatile-s), Damage 1d6 + 1 piercing
Melee Alchemist's Fire (Lesser) +8 (bomb, consumable, splash), Damage 1d8 fire plus 1 fire plus 1 fire
Melee Shortbow +8 (deadly-d10, reload 0 ft.), Damage 1d6 piercing

Abilities

Single Out

The bandit designates one target it can see at a time. Against that target its multiple attack penalty becomes -3 (-2 with an agile weapon) and -6 (-4 with an agile weapon) for 1 minute