Beast Tamer

Level 4
Creature· humanMediumRemaster
AC
20
HP
55
Speed
25 ft.
Perception
+12
Fort
+10
Ref
+7
Will
+12
Languages common, wildsong
Skills nature +12, survival +10, athletics +8, diplomacy +8, intimidation +8, performance +8
Recall Knowledge DC 19 (society)

Attacks

Melee Whip +12 (disarm, nonlethal, reach, trip), Damage 1d4+6 slashing
Melee Fist +12 (agile, nonlethal, unarmed), Damage 1d4+6 bludgeoning

Abilities

Wild Empathyinteraction

The beast tamer can use Diplomacy to on animals and to make very simple of them.

Animal Trick

The beast tamer gains the support benefit appropriate to its trained animal companion. Unlike for an animal companion, this doesn't require the animal to use any of its actions. The benefit for a Tiger is as follows: Until the start of the beast tamer's next turn, their Strikes that deal damage to a creature within the tiger's reach make the target Off-Guard until the end of the beast tamer's next turn.

Beast tamers bring the wild to civilization, rearing and training creatures to follow their commands and perform flashy tricks that entertain audiences. The beast tamer typically fights alongside a trained animal ally of its level or lower, most likely a tiger (Monster Core 51).


Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.