Bee-Induced Panic

Level 5Hazard (Complex)
HazardUniqueMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth
+9
Recall Knowledge DC 30 (arcana)
Disable DC 22 diplomacy (expert) to calm the panicked crowd and guide them to safety, DC 20 medicine (trained) to attend to victims' injuries, or DC 21 nature (expert) to instruct the crowd on how best to protect themselves from bees. Alternatively, a PC able to communicate with insects can instead attempt a DC 18 diplomacy (trained) check to calm and redirect the bees. Three successful checks are required to completely disable the hazard. The hazard is automatically disabled after 5 rounds or once both swarms are defeated.

Enraged bees spread panic, causing the crowd to trample each other in a desperate attempt to escape.