Bharlen Sajor

Level 11
Creature· evilUniqueMediumLegacy
AC
32
HP
190
Speed
25 ft.
Perception
+21
Fort
+22
Ref
+24
Will
+18
Immunities bleed, death-effects, disease, electricity, paralyzed, poison, unconscious
Languages common, necril
Senses darkvision
Skills athletics +24, intimidation +22, stealth +20, survival +20
Recall Knowledge DC 38 (religion)

Attacks

Melee Shock Trident +24 (electricity, magical), Damage 2d8+11 piercing
Melee Fist +23 (agile, electricity, magical, unarmed), Damage 2d6+11 bludgeoning plus 1d6 electricity
Melee Shock Trident +24 (electricity, magical, thrown 20 ft.), Damage 2d8+11 piercing
Melee Shock Heavy Crossbow +24 (electricity, magical, reload 2 ft.), Damage 2d10+8 piercing

Abilities

No Escape

Trigger A creature within Bharlen's reach moves away from her


Effect Bharlen Strides up to her Speed, following the foe and keeping it in reach throughout this movement.

Rejuvenation

When Bharlen is destroyed, her armor rebuilds its body over the course of -or more quickly if the armor is worn by a living host. If the body is destroyed before then, the process restarts.

Bharlen can only be permanently destroyed by obliterating her armor (such as with Disintegrate), transporting it to the Forge of Creation, or throwing it into the heart of a volcano.

Sacrilegious Aura

30 feet. When a creature in the aura uses a vitality spell or ability, Bharlen automatically attempts to counteract it, with a counteract modifier.

Void Healing
Brute Strength

Bharlen deals an extra 1d8 damage with tridents, and a trident gains the shove trait while she is using it in melee (both the extra damage die and the shove trait have been included in Bharlen's trident Strikes above).

Devastating Blast◆◆

Bharlen unleashes crackling lightning in a 30-foot area. Creatures in the area take 6d12 electricity damage (DC 30 reflex save).

Bharlen can use this ability once every .

Graveknight's Curse

This curse affects anyone who wears a graveknight's armor for at least 1 hour.

Saving Throw DC 40 will save

Onset 1 hour

Stage 1 Doomed 1 and cannot remove the armor (1 day)

Stage 2 Doomed 2, all speeds reduced by 10, and cannot remove the armor (1 day)

Stage 3 dies and transforms into the armor's graveknight.

Ruinous Weapons

Any weapons Bharlen wields gain the effects of the +1 Striking and Shock runes.

Sodden Strike◆◆

Bharlen calls to the endless storm to lend murderous power to her blows. She makes a Strike; on a hit, seawater appears in the target's lungs and the target is Sickened 1 (Sickened 3 on a critical hit).

Weapon Master

Bharlen has access to the critical specialization effects of any weapon she wields.

Push