Blade Magus

Level 11
Creature· evilUncommonMediumLegacy
AC
31
HP
195
Speed
25 ft.
Perception
+18
Fort
+17
Ref
+17
Will
+20
Languages common, draconic, thassilonian
Skills arcana +23, athletics +22, society +21, survival +20
Recall Knowledge DC 30 (society)

Attacks

Melee Halberd +23 (magical, reach 10 ft., versatile-s), Damage 2d10 + 11 piercing

Abilities

Attack of Opportunity
Arcane Cascade

Requirements The Blade magi can enter this stance if their most recent action was to Cast a Spell or make a Spellstrike, but the Blade magi can remain in the stance even if they no longer meet the requirements


Effect When the Blade magi enters this stance and at the beginning of each of their turns while in it, the Blade magi gains 5 temporary Hit Points. While in this stance, the Blade magi's melee Strikes gain the arcane trait, deal an extra 2 force damage, and deal (4[splash)[force]] d

Capture Magic

Trigger The Blade magi succeeds at a save against a foe's harmful spell, or a foe fails a spell attack roll against the Blade magi with a harmful spell


Effect The Blade magi enters their Arcane Cascade. If the Blade magi is already in Arcane Cascade, they gain a +2 status bonus to damage from Arcane Cascade until the end of their next turn.

Effect: Capture Magic

Spellstrike◆◆

The Blade magi channels a spell into a melee Strike to deliver a magically charged attack. The Blade magi casts Acid Splash, Ray of Frost, or Vampiric Feast. The effects of the spell don't occur immediately but are imbued into the Blade magi's attack instead. The Blade magi makes a melee Strike, which gains the arcane trait. The spell is coupled with the attack, using the Blade magi's attack roll to determine the effects of both the Strike and the spell. This counts as two attacks for their mult