Blood of Belcorra
Level 3Hazard (Complex)HazardMediumLegacy
AC
19
HP
50
Speed
0 ft.
Perception
+0
Fort
+6
Ref
+9
Will
+12
Stealth
+13
Recall Knowledge DC 18 (occultism)
Disable DC 22 thievery (trained) to wipe away enough of the bloodstain to disrupt the haunt's necromantic energies, or DC 20 religion (trained) to exorcise the haunt
A bloody image of Belcorra arises, emits a soul‑draining light, then inhales blood from living creatures in the room.