Bloodwing
Level 9Attacks
Abilities
Bloodwing acts on Molog's initiative while Molog is mounted. Molog automatically succeeds at attempts to Command her and doesn't need to spend actions to do so, but Bloodwing only has two actions per turn as long as Molog is mounted.
Trigger A creature Grabbed by Bloodwing critically fails a skill check to Escape
Effect Bloodwing makes a stinger Strike against the triggering creature.
Bloodwing Flies up to her fly Speed and must both move forward at least 20 feet and descend at least 10 feet. If she ends the movement within melee reach of at least one enemy her size or smaller, she can make a claw Strike against that enemy. If the claw hits, as a free action Bloodwing can either automatically Grab the target or knock it Prone.
Requirements Bloodwing Grabbed a creature this turn using Powerful Dive
Effect Bloodwing can Fly at half Speed while holding the creature in her claws, carrying that creature along with her and dropping it at the end of her movement. Alternatively, Bloodwing can Strike the creature with her stinger with a +2 circumstance bonus.
Saving Throw DC 25 fortitude
Maximum Duration 6 rounds
Stage 1 3d6 poison damage plus Sickened 1 (1 round)
Stage 2 3d8 poison damage plus Sickened 2 (1 round)
Stage 3 3d10 poison damage plus Sickened 3 (1 round)