Blooming Guardian

Level 15
Creature· beastLargeRemaster
AC
36
HP
360
Speed
50 ft.
Perception
+29
Fort
+32
Ref
+23
Will
+25
Resistances void 15
Weaknesses fire 15
Languages fey
Senses low-light-vision, scent 40 ft. (imprecise)
Skills athletics +30, nature +29, survival +27, intimidation +21
Recall Knowledge DC 34 (nature)

Attacks

Melee Antlers +28, Damage 4d12+5 piercing
Melee Hooves +26, Damage 4d10+5 bludgeoning

Abilities

Petal Forminteraction

The blooming guardian can dissipate momentarily into a swirling cloud of petals and pollen to pass over brambles and slip through cracks. When Striding in woodland terrain, the blooming guardian ignores difficult terrain and can pass through obstacles so long as there is a small passageway.

Buck

DC 36 reflex

Budding Siphon

20 feet. A blooming guardian is in a constant state of decomposition; to keep this entropy at bay, the flowers that cover their antlers continually siphon life from the surrounding area. All living creatures that enter or start their turn in the emanation take 6d4 void damage (DC 36 fortitude save). At the start of their turn in any round that the blooming guardian deals damage with siphoning buds, they gain 10 temporary Hit Points, plus 2 temporary Hit Points for each creature damaged beyond th

Full Bloom

The flowers on the blooming guardian's antlers bloom, unveiling their brilliance as they eat away at their host. While in this stance, the blooming guardian's Strikes deal an additional 2d4 poison damage plus 5 persistent poison damage; on a hit, a target must succeed at a DC 36 fortitude save or become Enfeebled 2. The blooming guardian takes 5[persistent,poison] damage as long as it's in Full Bloom.

Goring Charge◆◆

The blooming guardian Strides twice and makes an antlers Strike after either Stride. If the Strike hits, the blooming guardian deals an extra 2d12 bludgeoning damage, and the target takes a –2 circumstance penalty to its next Fortitude save against blossom siphon.

Wail of the Forest◆◆

Requirements The blooming guardian is in Full Bloom


Effect The blooming guardian confronts their mortality, causing their flowers to burst and spray their pollen. All creatures in a 40-foot area take 10d10 void damage with a DC 36 fortitude save. The blooming guardian then exits Full Bloom and can't enter it again for .


Critical Success No effect.

Success The creature takes half damage.

Failure The creature takes full damage and becomes Drained

The pestilent blossoms adorning the antlers of a blooming guardian are most beautiful in moonlight, when they achieve full bloom and reveal their celestial glow. When blooming guardians near the end of their life cycle, they walk one final patrol of their forest as their ancient body decomposes into the understory.