Boar (BB)

Level 2
Creature· animalMediumRemaster
AC
15
HP
40
Speed
40 ft.
Perception
+8
Fort
+10
Ref
+5
Will
+8
Senses low-light-vision
Skills athletics +8, survival +8, acrobatics +5
Recall Knowledge DC 16 (nature)

Attacks

Melee Tusk +10, Damage 2d6+4 piercing

Abilities

Ferocity

When the boar is reduced to 0 Hit Points, it can use its reaction to remain conscious with 1 Hit Point, but it gains the Wounded 1 condition (or increases its wounded value by 1 if it already has that condition). It can't use this ability at wounded 3.

Boar Charge◆◆

The boar Strides twice and then makes a tusk Strike. As long as it moved at least 20 feet, it gains a +2 circumstance bonus to its attack roll.

Foul-tempered and tough, boars are far more dangerous than domesticated pigs. These omnivorous mammals are hunted heavily because their meat is considered a delicacy. Boars are most likely to attack humanoids in self-defense or during their mating season in the winter months, when the males grow an extra inch of tissue to protect their organs as they fight off rivals. In some cultures, boars are trained to become much more aggressive for use as war beasts and guardians. When such boars escape back into the wild, they can become true terrors of the region.